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Interactive Multimedia Virtual Tour

of the International Space Station

We have been rather quiet for the last couple years, as we were developing another unique and totally mind-blowing project.

First of its kind - 6K resolution Multimedia Virtual Tour of the ISS (aka the International Space Station).

Update: We are delighted to announce that "Virtual ISS" project has won the National United States Graphic Design Award 2016 (AGDA) in the nomination Television + Video Design! click here

Virtual ISS

We are honored and humbled, as selected winners of the GDUSA’s 53rd Design Annual were chosen from nearly 10,000 entries worldwide.

Project Purpose: Development of a first Virtual ISS tour, allowing to study the International Space Station inside-out. Demonstrate its functional components, research capabilities, locations of platforms and racks; allow users to learn about current experiments, hardware and life onboard the station. Virtual ISS targets different audiences: ISS project investigators, researchers, integration partners, educators and general public, with intended placement in the museums, visitor’s centers, schools, trade shows, and other public spaces. Already placed in Kennedy Space Center Visitor Complex (Cape Canaveral, FL), Johnson Space Center (Houston, TX) and Challenger Learning Center (Framingham, MA).

Features: Built in 6K resolution, for a UHD touch-screen display with stereo surround sound. The tour includes 15 scenes, more than 150 hotspots, upwards of 50 videos, and 250 images and other media from the libraries of NASA, ESA and other space agencies.

The first iteration of this amazing technology, and actually quite an art item, was developed with CASIS and NASA as a 55" Multimedia touch-screen display. With breathtaking 6K resolution it is a wonderful item for any exhibit or a museum.

#VirtualISS was first unveiled - at Boston, Massachusetts
During an ISSR&D Conference July 07-09, 2015

Touchscreen was framed in an appropriate high-tech conference setup and attendees had a chance to, put their hands on it first. Quite literally.

It was duly regarded at the events of the conference. Seen below: Gregory Johnson of the Center For The Advancement of Science in Space giving a speech at ISSR&D, with #VirtualISS in the background. Posing in front of it: Jason Dunn of "Made In Space", the company which put a first 3D printer aboard the Space Station.

Virtual ISS also includes hundreds of video pieces and photo images, telling a story of work and scientific discovery constantly done on orbit. We were quite lucky to have CASIS snap several images of real astronauts who lived and worked on the ISS. Here is always smiling Karen Nyberg.

ISSR&D 2015 was a truly international event. Here is Serge Kuptsoff (right) the Project Manager for Virtual ISS with Sergey Krikalev (on the left), the legendary Russian Cosmonaut, who until last year held the world record for the duration of stay aboard the ISS. Sergey is featured in sevaral images within the tour, he was pleasantly surprised to discover himself there. Well, just like the ISS - this project is done in the spirit of iternational cooperation.

The project has three exploration modes and one of them offers several astronaut tourguides, telling about the peculiarities of life on Low Earth Orbit. One of them is a wonderful Sunita Williams, here she came to visit the VirtualISS project stand.

This year the keynote speaker section at ISSR&D featureed Elon Musk. His presence made quite a splash, however real astronauts were among the most regarded speakers of the ISSR&D as well. Audience of businessmen and scientists always has questions about life and research in space. Sunita and Karen were welcome guests on the stage.

Seen below is another astronaut: Cady Coleman. She is also present on numerous images within the tour. Cady is a veteran of two Space Shuttle missions, and departed the International Space Station on May 23, 2011, as a crew member of Expedition 27 after logging 159 days in space.

This photo has Ken Shields, Director of Operations, of CASIS - holding a very special cube. This is the sample lab in which the winning experiments of the National Design Challenge, held by CASIS, actually fly to the ISS. The Virtual ISS project also tells a story of NDC experiments designed by schoolkids.

And here are the winners of Massachusetts Life Sciences Experiment Design Challenge, co-sponsored by CASIS. Holding one of the Virtual ISS renderings as the trophy.

The project Virtual ISS is an immense undertaking. We are working with CASIS on the final release. The one which, we hope, many will be able to see in space centers visitor complexes and museums.

Also web-version will be coming in 2016. Come check this page again, as we will be posting more updates about this exciting project!


  casis  nasa

Well, we have created something incredible again.
  The first 6K-resolution fly-around and interactive virtual tour of the International Space Station. Project #VirtualISS. Almost 1.5 years in the work. In July 2015 CASIS (Center for The Advancement of Science in Space) has unveiled the 4K 55" touch-screen at the ISS R&D Conference in Boston, Massachusetts.

The tour covers the entire habitable area of the ISS, inside-out. It is coming later in 2015 to several museums, exhibits and space centers in the US. Stay tuned!

PS: We are currently working with CASIS and NASA on the web-version.

  Our WOW Tours team members are tirelessly working to further develop and perfect our unique virtual tour technologies. Some of our currently available features include:

Interactive elements within each panoramic scene

Audio, animation and video effects on "mouse-overs"

Directional soundtracks (The sound fades away as you turn your back to the sound source and becomes louder as you face it)

High-quality zoom (Images do not get blurry when you zoom in; rather, they stay sharp and clear)

Interactive maps with directional indication of your current viewing angle

Browseable tour scenes (Feel free to walk the entire tour as if it were a computer game)

Sophisticated navigation menus, including an intro with registration and feedback options;

Amazing degree of interaction between the project and customers.

* Unlike video tours that force-feed visitors and cause you to loose interaction with your potential customers, the best virtual tours - our WOW Tours keep them engaged.

Our projects show a much higher retention value. The visitors explore your project at their own pace, often spending 30+ minutes on your site and enjoying the process.

Ability to easily update.

Best virtual tour service and interactive
e-learning technology on this planet.


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